Post by Reven Vrake on Nov 4, 2010 10:48:10 GMT -5
Right now this is all I have for tech details, I'll draw up the offical ones later. But this should suffice for now.
Assault Knife
An auxiliary weapon included in the standard armament load for the VF-25 Messiah (circa 2059). The AK/VF-M9 Assault Knife is a 1.65 meter long bladed weapon stored underneath the dorsal rear fuselage (which becomes the left arm shield block in Battroid mode) and much like the anti-armor bayonet of the VF-11 Thunderbolt, the assault knife is designed as an anti-armor weapon for close combat. Built by the Gaabaa OTEC company, the assault knife is composed of super strong materials and when enhanced by the pin-point barrier system of the VF-25 Messiah, the blade can penetrate the strongest armor.
Energy Conversion Armor
An OverTechnology which redirects excess power generated by a vehicle engine into the specially designed armored hull of the vehicle, resulting in a significant increase in armor strength. Early variable fighters relied upon overtuned conventional engines producing enough power to increase armor strength to that comparable to a tank. Later variable fighters utilized similar energy converting armor, but featured far more powerful thermonuclear reaction engines.
Fold
A short hand term for the OverTechnology of super-light-velocity spatial displacement. Fold travel allows a spacecraft to enter super dimension space and traverse vast interstellar distances nearly instantaneously. A fold first swaps the location of the spacecraft with super dimension space and then swaps super dimension space with the space at the destination, depositing the spacecraft in the process. During the events of Super Dimension Fortress Macross, First Lieutenant Misa Hayase describes the passage of time during a fold as an hour passing in super dimension space equivalent to the passage of approximately ten days in normal space. When initiating a fold to super dimension space the term "fold in" is used. When a spacecraft arrives at the destination by departing super dimension space the term "defold" (or "fold out") is used. Space craft typically measure space folds in light-years, such as the 1,000 light year fold conducted by the Macross Frontier fleet to reach the Vajra homeworld in 2059.
Fold Booster
A small-scale fold device capable of displacing a space vehicle such as a fighter through super dimension space, allowing interstellar travel. First utilized in 2040, early fold boosters were not small enough to be internalized within a variable fighter and required mounting upon the exterior of the craft. The fold booster was also designed for short range travel and not certified for performing beyond a one-way 20-light year trip through fold space for reasons of safety (though UN Spacy records do indicate successful folds beyond that limit). Despite these disadvantages, the fold booster enabled deployment of variable fighters across interstellar distances without the need for a carrier vessel. (see also Super Fold Booster).
Super Fold Booster
An innovation of the original small-scale fold device that permits a small space vehicle (such as a variable fighter) to achieve interstellar travel by displacing the craft through super dimension space. Developed by L.A.I. in 2059, the super fold booster could navigate through hazards like Fold Faults and allowed travel through fold space so fast there was no lag between experienced time and proper time. It was stated the galaxy would effectively become one-tenth the size (in the context of space travel) when super fold boosters became the norm.
Fold Communications
Describes the process of using fold space to propagate electromagnetic signals "effectively" faster than the speed of light. This permits real-time communication between parties separated by vast interstellar distances that would normally make such communication impossible.
Fold Wave
A naturally existing energy wave in super dimension space that travels effectively Faster-Than-Light (FTL). Fold waves are used to achieve Faster-Than-Light communication over vast interstellar distances and also allow FTL detection using fold wave capable radar. The RVF-25 Messiah utilizes enhanced electronic warfare Aegis that can detect targets via fold waves with a maximum detectable distance of one light-day (see Light-year).
ISC (Inertia Store Converter)
A technology built for the VF-25 Messiah variable fighter that helps protect the pilot from the negative effects of acceleration. The ISC (also known as the "inertia buffer") is a two-part system that links with the new EX-Gear system, allowing a pilot so equipped mobility and combat capability beyond the normal limits of manned maneuvering. The new ISC/EX-Gear system has allowed human pilots to at last realize the full potential of the variable fighters and no longer is acceleration upon the human body the limiting factor in combat maneuvering.
EX-Gear
A two-part exoskeleton and g-suit equipped with two variable geometry wings and two hybrid jet/rocket engines fitted to rest on the back of the pilot. EX-Gear includes mechanical hardware for the head, torso, arms and legs to assist in take off/landing, improving overall pilot mobility and enhancing pilot endurance against acceleration. EX-Gear is used to familiarize the operator with flying and is integrated into the cockpits of the newest VF-25 Messiah variable fighters. Civilian units built to the same standard as military issue equipment are used to train students in flight schools. When the EX-Gear is integrated with the Inertia Store Converter (see ISC) in the new VF-25 Messiah variable fighter, the pilot is protected from the harsh effects of high acceleration. The EX-Gear integrates with the flight computer of the VF-25 to allow the Messiah to be controlled by the EX-Gear's unique HMI (human-machine interface). The EX-Gear monitors the nerve impulses in the pilot's muscles and controls the VF-25 fighter through a continuous link to the pilot's thoughts (conceptually similar technology to the old BDS built for the YF-21; see Brain-Direct interface System). The name "EX" is short hand for "Extender".
Linear Actuator
A new type of transformation technology introduced in the VF-25 Messiah in 2057. The linear actuator prevents contact between the majority of moving parts in a variable fighter by allowing the parts to shift using electromagnetic force. The revolutionary linear actuator technology has shortened transformation time by two-thirds, improved reliability through fewer malfunctions and reduced maintenance time. All those advantages have been achieved by replacing most of the fragile mechanisms of traditional transformation systems. As a result of the linear actuator, the durability of the Battroid mode has also been improved.
Micro-Missile
A weapon made possible via OverTechnology that contains an advanced tracking system, a high-velocity thruster and a powerful warhead inside a high-maneuverability missile no larger than 28 centimeters in diameter (11 inches). First introduced in 2008, the micro-missile has become one of the most widely used self-propelled weapons. The small size and weight of the micro-missile allows a single craft to carry more than fifty of these explosive projectiles. Micro-missiles are carried inside FAST/Super Packs, within special hardpoint pods like the UUM-7 or launched from internal missile bays within the body of a variable fighter. Micro-missiles are most often used for short range attack but have also been used at medium range and are capable of destroying all but the most heavily armored vehicles (reference: first deployment of the VF-1J GBP-1S Armored Valkyrie; SDF Macross, Episode 9).
Pin-Point Barrier System
An innovation of OverTechnology which creates small spheres of Super Dimension Energy that can be stabilized and manipulated. These energy spheres are used as a defensive system in combat, moved across the hull of a ship to intercept and defeat incoming fire.
Reaction (Engine/Weapon)
The term "reaction" is used in reference to a type of OverTechnology described as pair-annihilation. The Reaction Engine (often called thermonuclear reaction engine) is an excellent power source of extreme efficiency since it is not necessary for the fuel to be nuclear material and the reaction is easily maintained in a plasma state through the use of super dimension spatial theory. Reaction weapons using pair-annihilation via OverTechnology produce high energy destructive effects even greater than those of nuclear weapons.
Transformation
The mechanical process made possible via OverTechnology wherein a vehicle alters configuration from one mode to another. Transformation can be designed for a small variable fighter or even a large space ship. OverTechnology makes it possible to build cheap, low-maintenance transformable vehicles that gain advantages by changing to the most ideal configuration for a given situation. Transformation technology is also known for speed and field reliability even in harsh conditions or when a variable fighter has suffered damage. For variable fighters, transformation control is almost always initiated by turning the lateral angle of the throttle control, typically 90 degrees to the right with a quick twist of the wrist. Space War I ace pilot and Protodevlin War hero Maximillian Jenius was notable for his singularly brilliant piloting skills, constantly changing his variable fighter configuration in the midst of battle to maximize the combat capabilities of each mode as circumstances changed. Transformations are often so fast that changing modes can allow a skilled pilot to alter the target profile of his variable vehicle almost instantaneously to avoid incoming enemy fire (reference: Ozuma Lee, Macross Frontier, Episode 2). While most valkyries transformed via specialized mechanisms, the VF-25 Messiah was the first valkyrie to use Linear Actuators, a technology which prevented contact between the various moving parts of the valkyrie by shifting them with electromagnetic force.
Super Dimension Energy
The energy derived and utilized from a sub-universe parallel to our own. Super dimension energy is utilized in various OverTechnologies including fold systems, super dimension energy cannons and reaction engines.
Super-Dimension-Energy Cannon
A high-energy beam cannon most commonly built for gunboat class space vessels as an anti-ship weapon. The super-dimension-energy cannon collimates super dimension energy during a brief charging first combat use of the SDF-1 Macross super-dimension-energy cannon fired two beams at an effective range of roughly one light-second (reference: 280,000 kilometers; SDF period and then fires a broad energy beam toward the target. These weapons are so large they often occupy a third or more of the space craft's forward hull and they are incredibly destructive, delivering damage via both high-energy kinetic force and intense heat. There are few defenses against a super-dimension-energy beam, pin-point/full barriers being one such partially effective counter measure (exception: the Protodeviln Glavil). The maximum yield and range of the super-dimension-energy cannon is currently unknown. The Macross, Episode 1). First combat firing of the Battle 7 super beam weapon, fired at only 80% of full power, destroyed as many as a half dozen warships in close formation (reference: destroyed one-third of Gigile Fleet of 18 Varauta warships; Macross 7, Episode 16). This weapon is designated a Heavy Converging Energy Beam Cannon in Zentradi and Meltrandi warships.
Super Dimension Space
A sub-universe parallel to our own. Super dimension space is integral to many OverTechnologies originally discovered by the Protoculture. In particular, fold navigation relies upon manipulation of super dimension space. This sub-universe is also used for super dimension energy cannons and makes it possible for extremely efficient reactors using super dimension spatial theory.
Full Barrier System
An improvement of the original Pin-Point Barrier system which can completely encircle a ship in an energy sphere of Super Dimension Energy. The sphere acts as a total barrier, stopping most energy and matter from crossing the shell, including that directed from the protected ship. The full barrier was typically utilized in conjunction with properly timed weapon salvos, activating only after a ship has fired all weapons. The barrier system would overload after subjected to sufficiently powerful exposure from enemy fire and would itself explode in a violent reaction.
Judah System
The name for a software system that governs the computer hardware of the AIF-7S Ghost fighter. The Judah System is normally set to receive constant commands governing the behavior of the artificial intelligence systems of the Ghost fighters via a command and control craft (such as the RVF-25 Messiah). However, the pilot of the command and control craft may choose to release control of the Ghost fighters by activating the full autonomous mode of the Judah System, thus allowing the AIF-7S Ghost fighters full independent action in combat. The Judah System was the same software program that governed the Ghost X-9 Fighter in 2040 during the infamous Sharon Apple Incident. Near the end of the Vajra War in 2059, Luca Angeloni released the Judah System to full autonomous control in his three AIF-7S Ghost fighters (named Simon, John and Peter) to grant them an advantage in counter attacking the Ghost V-9 fighters controlled by the Battle Galaxy.
Thermonuclear Reaction Engine
A type of OverTechnology similar to nuclear fusion. However, unlike nuclear fusion the Reaction Engine is an excellent power source of extreme efficiency since it is not necessary for the fuel to be nuclear material and the reaction is easily maintained in a plasma state through the use of super dimension spatial theory.
Assault Knife
An auxiliary weapon included in the standard armament load for the VF-25 Messiah (circa 2059). The AK/VF-M9 Assault Knife is a 1.65 meter long bladed weapon stored underneath the dorsal rear fuselage (which becomes the left arm shield block in Battroid mode) and much like the anti-armor bayonet of the VF-11 Thunderbolt, the assault knife is designed as an anti-armor weapon for close combat. Built by the Gaabaa OTEC company, the assault knife is composed of super strong materials and when enhanced by the pin-point barrier system of the VF-25 Messiah, the blade can penetrate the strongest armor.
Energy Conversion Armor
An OverTechnology which redirects excess power generated by a vehicle engine into the specially designed armored hull of the vehicle, resulting in a significant increase in armor strength. Early variable fighters relied upon overtuned conventional engines producing enough power to increase armor strength to that comparable to a tank. Later variable fighters utilized similar energy converting armor, but featured far more powerful thermonuclear reaction engines.
Fold
A short hand term for the OverTechnology of super-light-velocity spatial displacement. Fold travel allows a spacecraft to enter super dimension space and traverse vast interstellar distances nearly instantaneously. A fold first swaps the location of the spacecraft with super dimension space and then swaps super dimension space with the space at the destination, depositing the spacecraft in the process. During the events of Super Dimension Fortress Macross, First Lieutenant Misa Hayase describes the passage of time during a fold as an hour passing in super dimension space equivalent to the passage of approximately ten days in normal space. When initiating a fold to super dimension space the term "fold in" is used. When a spacecraft arrives at the destination by departing super dimension space the term "defold" (or "fold out") is used. Space craft typically measure space folds in light-years, such as the 1,000 light year fold conducted by the Macross Frontier fleet to reach the Vajra homeworld in 2059.
Fold Booster
A small-scale fold device capable of displacing a space vehicle such as a fighter through super dimension space, allowing interstellar travel. First utilized in 2040, early fold boosters were not small enough to be internalized within a variable fighter and required mounting upon the exterior of the craft. The fold booster was also designed for short range travel and not certified for performing beyond a one-way 20-light year trip through fold space for reasons of safety (though UN Spacy records do indicate successful folds beyond that limit). Despite these disadvantages, the fold booster enabled deployment of variable fighters across interstellar distances without the need for a carrier vessel. (see also Super Fold Booster).
Super Fold Booster
An innovation of the original small-scale fold device that permits a small space vehicle (such as a variable fighter) to achieve interstellar travel by displacing the craft through super dimension space. Developed by L.A.I. in 2059, the super fold booster could navigate through hazards like Fold Faults and allowed travel through fold space so fast there was no lag between experienced time and proper time. It was stated the galaxy would effectively become one-tenth the size (in the context of space travel) when super fold boosters became the norm.
Fold Communications
Describes the process of using fold space to propagate electromagnetic signals "effectively" faster than the speed of light. This permits real-time communication between parties separated by vast interstellar distances that would normally make such communication impossible.
Fold Wave
A naturally existing energy wave in super dimension space that travels effectively Faster-Than-Light (FTL). Fold waves are used to achieve Faster-Than-Light communication over vast interstellar distances and also allow FTL detection using fold wave capable radar. The RVF-25 Messiah utilizes enhanced electronic warfare Aegis that can detect targets via fold waves with a maximum detectable distance of one light-day (see Light-year).
ISC (Inertia Store Converter)
A technology built for the VF-25 Messiah variable fighter that helps protect the pilot from the negative effects of acceleration. The ISC (also known as the "inertia buffer") is a two-part system that links with the new EX-Gear system, allowing a pilot so equipped mobility and combat capability beyond the normal limits of manned maneuvering. The new ISC/EX-Gear system has allowed human pilots to at last realize the full potential of the variable fighters and no longer is acceleration upon the human body the limiting factor in combat maneuvering.
EX-Gear
A two-part exoskeleton and g-suit equipped with two variable geometry wings and two hybrid jet/rocket engines fitted to rest on the back of the pilot. EX-Gear includes mechanical hardware for the head, torso, arms and legs to assist in take off/landing, improving overall pilot mobility and enhancing pilot endurance against acceleration. EX-Gear is used to familiarize the operator with flying and is integrated into the cockpits of the newest VF-25 Messiah variable fighters. Civilian units built to the same standard as military issue equipment are used to train students in flight schools. When the EX-Gear is integrated with the Inertia Store Converter (see ISC) in the new VF-25 Messiah variable fighter, the pilot is protected from the harsh effects of high acceleration. The EX-Gear integrates with the flight computer of the VF-25 to allow the Messiah to be controlled by the EX-Gear's unique HMI (human-machine interface). The EX-Gear monitors the nerve impulses in the pilot's muscles and controls the VF-25 fighter through a continuous link to the pilot's thoughts (conceptually similar technology to the old BDS built for the YF-21; see Brain-Direct interface System). The name "EX" is short hand for "Extender".
Linear Actuator
A new type of transformation technology introduced in the VF-25 Messiah in 2057. The linear actuator prevents contact between the majority of moving parts in a variable fighter by allowing the parts to shift using electromagnetic force. The revolutionary linear actuator technology has shortened transformation time by two-thirds, improved reliability through fewer malfunctions and reduced maintenance time. All those advantages have been achieved by replacing most of the fragile mechanisms of traditional transformation systems. As a result of the linear actuator, the durability of the Battroid mode has also been improved.
Micro-Missile
A weapon made possible via OverTechnology that contains an advanced tracking system, a high-velocity thruster and a powerful warhead inside a high-maneuverability missile no larger than 28 centimeters in diameter (11 inches). First introduced in 2008, the micro-missile has become one of the most widely used self-propelled weapons. The small size and weight of the micro-missile allows a single craft to carry more than fifty of these explosive projectiles. Micro-missiles are carried inside FAST/Super Packs, within special hardpoint pods like the UUM-7 or launched from internal missile bays within the body of a variable fighter. Micro-missiles are most often used for short range attack but have also been used at medium range and are capable of destroying all but the most heavily armored vehicles (reference: first deployment of the VF-1J GBP-1S Armored Valkyrie; SDF Macross, Episode 9).
Pin-Point Barrier System
An innovation of OverTechnology which creates small spheres of Super Dimension Energy that can be stabilized and manipulated. These energy spheres are used as a defensive system in combat, moved across the hull of a ship to intercept and defeat incoming fire.
Reaction (Engine/Weapon)
The term "reaction" is used in reference to a type of OverTechnology described as pair-annihilation. The Reaction Engine (often called thermonuclear reaction engine) is an excellent power source of extreme efficiency since it is not necessary for the fuel to be nuclear material and the reaction is easily maintained in a plasma state through the use of super dimension spatial theory. Reaction weapons using pair-annihilation via OverTechnology produce high energy destructive effects even greater than those of nuclear weapons.
Transformation
The mechanical process made possible via OverTechnology wherein a vehicle alters configuration from one mode to another. Transformation can be designed for a small variable fighter or even a large space ship. OverTechnology makes it possible to build cheap, low-maintenance transformable vehicles that gain advantages by changing to the most ideal configuration for a given situation. Transformation technology is also known for speed and field reliability even in harsh conditions or when a variable fighter has suffered damage. For variable fighters, transformation control is almost always initiated by turning the lateral angle of the throttle control, typically 90 degrees to the right with a quick twist of the wrist. Space War I ace pilot and Protodevlin War hero Maximillian Jenius was notable for his singularly brilliant piloting skills, constantly changing his variable fighter configuration in the midst of battle to maximize the combat capabilities of each mode as circumstances changed. Transformations are often so fast that changing modes can allow a skilled pilot to alter the target profile of his variable vehicle almost instantaneously to avoid incoming enemy fire (reference: Ozuma Lee, Macross Frontier, Episode 2). While most valkyries transformed via specialized mechanisms, the VF-25 Messiah was the first valkyrie to use Linear Actuators, a technology which prevented contact between the various moving parts of the valkyrie by shifting them with electromagnetic force.
Super Dimension Energy
The energy derived and utilized from a sub-universe parallel to our own. Super dimension energy is utilized in various OverTechnologies including fold systems, super dimension energy cannons and reaction engines.
Super-Dimension-Energy Cannon
A high-energy beam cannon most commonly built for gunboat class space vessels as an anti-ship weapon. The super-dimension-energy cannon collimates super dimension energy during a brief charging first combat use of the SDF-1 Macross super-dimension-energy cannon fired two beams at an effective range of roughly one light-second (reference: 280,000 kilometers; SDF period and then fires a broad energy beam toward the target. These weapons are so large they often occupy a third or more of the space craft's forward hull and they are incredibly destructive, delivering damage via both high-energy kinetic force and intense heat. There are few defenses against a super-dimension-energy beam, pin-point/full barriers being one such partially effective counter measure (exception: the Protodeviln Glavil). The maximum yield and range of the super-dimension-energy cannon is currently unknown. The Macross, Episode 1). First combat firing of the Battle 7 super beam weapon, fired at only 80% of full power, destroyed as many as a half dozen warships in close formation (reference: destroyed one-third of Gigile Fleet of 18 Varauta warships; Macross 7, Episode 16). This weapon is designated a Heavy Converging Energy Beam Cannon in Zentradi and Meltrandi warships.
Super Dimension Space
A sub-universe parallel to our own. Super dimension space is integral to many OverTechnologies originally discovered by the Protoculture. In particular, fold navigation relies upon manipulation of super dimension space. This sub-universe is also used for super dimension energy cannons and makes it possible for extremely efficient reactors using super dimension spatial theory.
Full Barrier System
An improvement of the original Pin-Point Barrier system which can completely encircle a ship in an energy sphere of Super Dimension Energy. The sphere acts as a total barrier, stopping most energy and matter from crossing the shell, including that directed from the protected ship. The full barrier was typically utilized in conjunction with properly timed weapon salvos, activating only after a ship has fired all weapons. The barrier system would overload after subjected to sufficiently powerful exposure from enemy fire and would itself explode in a violent reaction.
Judah System
The name for a software system that governs the computer hardware of the AIF-7S Ghost fighter. The Judah System is normally set to receive constant commands governing the behavior of the artificial intelligence systems of the Ghost fighters via a command and control craft (such as the RVF-25 Messiah). However, the pilot of the command and control craft may choose to release control of the Ghost fighters by activating the full autonomous mode of the Judah System, thus allowing the AIF-7S Ghost fighters full independent action in combat. The Judah System was the same software program that governed the Ghost X-9 Fighter in 2040 during the infamous Sharon Apple Incident. Near the end of the Vajra War in 2059, Luca Angeloni released the Judah System to full autonomous control in his three AIF-7S Ghost fighters (named Simon, John and Peter) to grant them an advantage in counter attacking the Ghost V-9 fighters controlled by the Battle Galaxy.
Thermonuclear Reaction Engine
A type of OverTechnology similar to nuclear fusion. However, unlike nuclear fusion the Reaction Engine is an excellent power source of extreme efficiency since it is not necessary for the fuel to be nuclear material and the reaction is easily maintained in a plasma state through the use of super dimension spatial theory.