Post by Mr.Bobert on Nov 10, 2009 12:11:11 GMT -5
Ship Class Name: The name of your ship's class. Example: Ministry-class Shuttle
Ship Name: The name of your ship (Leave blank or enter name of this class' flagship if just creating a class)
Classification: Is this ship a Fighter, Transport, Cruiser, Corvette, Frigate, Capital Ship, or Super Capital Ship?
Appearance: Put a description or a picture depicting the appearance of the ship here.
Height: The height of your ship in meters.
Length: The length of your ship in meters.
Width: The width of your ship in meters.
Power Source: What is the ship powered by? Reactor? Solar Power?
Faster-than-Light Method: How does your ship travel through the galaxy? Hyperdrive? Warp Drive? Stargates? Teleportation?
(Note: The 1-10 scales vary on the class of your ship. Example, a capital ship's weapons with a rank of five would be way more powerful then a fighter's weapons with a rank of five. Same goes for Engine speed, hull strength, and shield strength. 5 would be average, which depends on the ship's class. Again, an average capital ship would be much stronger then an average fighter or corvette.)
Sublight Speed: How fast is the ship on a 1-10 scale? 1 being very slow, 10 being near the speed of light.
Faster-than-Light Speed: How fast is the ship on a 1-10 scale when going faster then light? 1 being just barely faster then light, 10 being almost teleportation-like.
Manuverability: 1-10, how manuverable is your ship?
Crew Necessity: How many people does this ship need to run it?
Minimum Crew Necessity: What is the minimum amount of people this ship would need to run? (Skeleton crew)
Hull Strength: How much beating can the armor of your ship take? 1 being only a few hits, and 10 being as if you armored it with dozens of layers of the thickest, most durable material ever.
Shield Strength: How much beating can the ships of your ship take? Same as the Armor, basically. Ion shots will do much more damage then normal weapons.
Weapon Strength: How much of a beating can your ship give?
Weapon Types: What is your ship armed with? Missile launchers? Turbolasers? Phase guns? Beam weapons?
Number of Weapons: How many weapons total does your ship have?
Hangar Capacity: How big is your ship's hangar, if it has one at all.
Passenger Capacity: How many passengers (not including crew) does your ship carry?
Cargo Capacity: How much cargo can this ship hold?
Other Notes/Description: Put any last notes and/or a full description of your ship here.
Code:
Ship Name: The name of your ship (Leave blank or enter name of this class' flagship if just creating a class)
Classification: Is this ship a Fighter, Transport, Cruiser, Corvette, Frigate, Capital Ship, or Super Capital Ship?
Appearance: Put a description or a picture depicting the appearance of the ship here.
Height: The height of your ship in meters.
Length: The length of your ship in meters.
Width: The width of your ship in meters.
Power Source: What is the ship powered by? Reactor? Solar Power?
Faster-than-Light Method: How does your ship travel through the galaxy? Hyperdrive? Warp Drive? Stargates? Teleportation?
(Note: The 1-10 scales vary on the class of your ship. Example, a capital ship's weapons with a rank of five would be way more powerful then a fighter's weapons with a rank of five. Same goes for Engine speed, hull strength, and shield strength. 5 would be average, which depends on the ship's class. Again, an average capital ship would be much stronger then an average fighter or corvette.)
Sublight Speed: How fast is the ship on a 1-10 scale? 1 being very slow, 10 being near the speed of light.
Faster-than-Light Speed: How fast is the ship on a 1-10 scale when going faster then light? 1 being just barely faster then light, 10 being almost teleportation-like.
Manuverability: 1-10, how manuverable is your ship?
Crew Necessity: How many people does this ship need to run it?
Minimum Crew Necessity: What is the minimum amount of people this ship would need to run? (Skeleton crew)
Hull Strength: How much beating can the armor of your ship take? 1 being only a few hits, and 10 being as if you armored it with dozens of layers of the thickest, most durable material ever.
Shield Strength: How much beating can the ships of your ship take? Same as the Armor, basically. Ion shots will do much more damage then normal weapons.
Weapon Strength: How much of a beating can your ship give?
Weapon Types: What is your ship armed with? Missile launchers? Turbolasers? Phase guns? Beam weapons?
Number of Weapons: How many weapons total does your ship have?
Hangar Capacity: How big is your ship's hangar, if it has one at all.
Passenger Capacity: How many passengers (not including crew) does your ship carry?
Cargo Capacity: How much cargo can this ship hold?
Other Notes/Description: Put any last notes and/or a full description of your ship here.
Code:
[b]Ship Class Name: [/b]
[b]Ship Name: [/b]
[b]Classification: [/b](Fighter, Transport, Corvette, Frigate, Cruiser, Capital Ship, or Super Capital Ship)
[b]Appearance: [/b]
[b]Height: [/b]
[b]Length: [/b]
[b]Width: [/b]
[b]Power Source: [/b]
[b]Faster-than-Light Method: [/b]
[b]Sublight Speed: [/b]1-10
[b]Faster-than-Light Speed: [/b]1-10
[b]Manuverability: [/b]1-10
[b]Crew Necessity: [/b]
[b][i]Minimum[/i] Crew Necessity: [/b]
[b]Hull Strength: [/b]1-10
[b]Shield Strength: [/b]1-10
[b]Weapon Strength: [/b]1-10
[b]Weaponry Type(s): [/b]
[b]Number of Weapons: [/b]
[b]Hangar Capacity: [/b]
[b]Passenger Capacity: [/b]
[b]Cargo Capacity: [/b]
[b]Other Notes/Description: [/b]